Shared thoughts from our team on history, education, technology and anything else we can think of!
When Apple introduced their new iOS 11 ARKit, we knew it would be a great fit for the Alamo Edition. The kit provided a framework to create “portals” and therefore great augmented reality experiences.
moreWe debated how to show the battle. Ground level is the way a soldier would have viewed the action, but that only lends itself to viewing a very small portion of what occurred.
moreThere are aspects of the Alamo Story that remain somewhat of a mystery The scene opens from above the southwest emplacement. We see bodies scattered around the 18-pounder.
moreAugmented reality is the integration of digital information with the user’s environment in real time. Most people confuse augmented reality with virtual reality.
moreIn the Experience Real History: Alamo Edition app, the Experience Real History producers could have added any background music, or no music at all.
moreHere are screen captures from the 3D computer-generated models of the Alamo in 1836. With the aid of our augmented reality app you will be able to visit the Alamo compound as it existed then.
moreI love books. I read them, review them, restore them, collect them, and write them. Growing up as an only child, books became my friends and playmates.
moreThank you to Dr. Stephen Hardin for this account of the battle from the perspective of a Mexican reporter. In our app, the story of Alamo is as engaging as the technology we use to bring it to life.
moreOn March 6, 1836, the Mexican army breached the outer defenses of the Alamo compound. Some of the defenders retreated to the Long Barracks behind barricaded there and prepared to fight to the last.
moreOf the many stories about the Alamo, one of the least understood is the roll women played. There were three distinct, but very similar groups of women.
moreIn developing the concept for the Alamo AR experience we realized we would have to invent a new form of storytelling. It had to be non-linear.
moreWhen building the models for the Augmented Reality app, Experience Real History naturally turned to Gary Zaboly for help. The developers recreated his illustrations in exact 3D models.
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